Semantic Versioning Will Not Save You
The always brilliant Hynek recently posted Semantic Versioning Will Not Save You. Primarily targeted at consumers of SemVer-versioned packages, it is full of insightful advice.
From my perspective as an open-source maintainer, I can tell you that versioning is hard. Judging when a new release is going to break backward compatibility is not as simple as it might seem on the surface, and Hynek does a great job explaining why. Sometimes it is also hard for me to tell if a change in a codebase classifies as a new feature, small improvement, or fix — subtle differences. In the context of SemVer, it matters a lot because version numbers have a meaning. Consumers will likely decide whether to upgrade or not based on that meaning.
Admittedly, and precisely because I did not feel comfortable giving guarantees, the Eve project has been 0-versioned for seven years. Seven years! I wanted it to be mature, battle-tested and stable; only then would I feel comfortable going 1.0. In Eve’s case, 1.0 means not only “stable” but also “done.” All major features are in, and they are stable. I am not alone, of course. Flask, the web-framework on which Eve builds, has been 0-versioned for many years too. I’ve also been on the receiving hand of SemVer-related issues, check the Eve backlog. The same happened with my other projects (Cerberus is the exception as it has no dependencies.)
Hynek’s point, I think, is that SemVer is a just convention. At each new release, a semantic-versioned package expresses the maintainer’s intention, but there are no guarantees.
This does not mean that SemVer is bad or worthless. Knowing the intentions of a maintainer can be valuable — especially when things break. Because that’s all SemVer is: a TL;DR of the changelog. What it does mean though, is that you can’t rely on the semantic meaning of SemVer and you must treat every update as potentially breaking.
Make sure you read the Taking Responsibility section. It has sound advice on protecting your project from dependency hell.
Originally posted on my website.